Solutions
Theme parksFunfairsCampsitesShopping centresFestivalsSporting eventsTrade shows and exhibitionsSki resortsGolf coursesZoos and wildlife parksReal estate and construction3D mascotsStaff management modeCartomapix VRDemos
Theodora CityCartomapix CityTheme parkCampsiteShopping centreAzur ParkWebGL and WebGPU demosA mascot turns a venue into a world of its own. We create it entirely in 3D, from the first sketch to the trademark filing pack.

The reality
A park without a character is just a place. With a character, it becomes a story your visitors tell, photograph and take home with them. A mascot works for you on signage, on social media, in the shop and on interactive maps.

Bespoke design
Every mascot grows out of your world: your region, your values, your audience. The character is modelled entirely in 3D, with front, side and back views.
You don't get a static drawing: you get a character that exists in three dimensions, ready to be turned, posed, animated and adapted.

Variations
Your mascot sips hot chocolate in winter, goes hiking in summer, reads a guidebook by the fire. Every season and every campaign gets its own visual.
The 3D model makes every scene quick to produce, and the character stays exactly the same from one visual to the next.

Studio quality
Fur, paw pads, knitted fabrics: every element is crafted to hold up in close-up. Your mascot works on a 4x3 metre billboard just as well as on a social media thumbnail.
That level of finish is what separates a character people love from a logo they forget.

A complete world
Secondary characters, backdrops, everyday scenes: we build the entire visual world of your venue, in one consistent style.
These elements feed your print and web materials, and can dress your Cartomapix interactive map, in the interface or in 3D within the map itself.

Guidelines and protection
Official palette, reference dimensions, standardised views: your mascot comes with a document that keeps it consistent across all your suppliers.
The same document also forms the basis of the filing pack for your mascot or your trademark.
Every style
A sporty mascot, a cuddly character for families, low poly for games, realistic for institutions: the art direction adapts to your audience.

We show you several interpretations of the same character before you decide.

The 3D model is the starting point for a costume mock-up, with the views and proportions a manufacturer needs.
The studio
Scroll through, and tap an image to open it full screen.
Our method
Your world, your audience, how you plan to use it. No need to have a character in mind: that's our job.
Concept research, then 3D modelling of the chosen character. You approve every stage.
Visuals, animations, guidelines, 3D files, filing pack: the deliverables are put together to suit your needs.
Frequently asked questions
High-definition visuals, 3D animations, a PDF guidelines document and ready-to-use 3D files. We define the scope together, on a quote basis.
Yes. It can dress the map's interface, or be placed directly in 3D within the map itself.
Yes. The 3D model is the starting point for a park costume mock-up, with the reference views and proportions a manufacturer needs.
Yes. The guidelines we deliver define the character precisely and provide the visual basis for a mascot or trademark filing.
No. Parks, campsites, resorts, zoos, brands, local authorities, events: any venue or brand that wants a character.
Not at all, that is the most common situation. We suggest several directions before any modelling starts.
No. Cuddly cartoon, sporty, low poly, realistic: the art direction is chosen to suit your audience and your media.